2. Our adventure begins in the city of Stormhome. Stormhome lays in the north of Aundair and is the main stronghold of House Lyrandar, keepers of the Mark of the Storm. Stormhome was originally uninhabitable, devastated by constant torrential storming. However, thanks to House Lyrandar’s Raincallers Guild, they have controlled the weather around Stormhome and turned it into a paradise. Many rich tourists all over Eberron use Stormhome for a vacation spot, but is also a main repair spot for Lyrandar’s elemental ships and elemental airships. The city of Stormhome is sectioned off into many parts. There is the common area, consisting of markets, pubs, and House Ghallanda hotels. The rest of Stormhome is devoted to House Lyrandar and it’s members. In this section there is barracks for Lyrandar pilots and ship crews. There is also research centers that members of House Cannith are welcomed to stay and work out. There is also major buildings for the Raincallers Guild and the Windwrights Guild. There is also a large palatial manor where Baron Esravash d’Lyrandar stays. Not everyone in the Lyrandar section is in the house though. House Lyrandar employs many mercenaries and former soldiers to help secure and man the elemental ships that Lyrandar commands. It is said Lyrandar ships are the safest in all of Eberron due to this. This is where our journey starts, some of the party belongs to House Lyrandar, the rest have been employed by the house to help defend the elemental ships. However, your first task will not be protecting any ships, it will be investigating an attack. Baron Esravash recently received a message that a secret research facility in the Bitter Sea has come under attack and the house has not been able to contact them since they heard of the attack. Baron Esravash is calling all adventures and brutes to investigate this mystery. House Lyrandar is paying heavily, offering 3500 gold to each adventurer that helps investigate and reclaim the isle. The isle in general is known as Eye of the Storm Research Center. It is a combination of House Lyrandar and House Cannith in trying to improve elemental airships and their defenses. This place is a huge secret and is very valuable. Some of the best researchers in the world are stationed at the Eye. Originally, the Eye is is a place where storms would make it impossible to live, however, once again the Raincallers Guild has performed a miracle in making a weather machine that creates a calm in the torrential storms. House Lyrandar is determined to take back the Eye and make sure nothing has gone missing. If anything has it could be disastrous. You as a party must go to the Eye and secure the place, using whatever force necessary to get it back.
Friday, January 15, 2010
Humble Beginnings....
1. First off, I wanted to create a blog so I could write things down for general information, to meet, to cover over what happened during weekly plays, and arrange meeting dates. This first blog is going to cover the humble beginnings of our campaign and set the mood and place for our story. It is going to be a bit of a read, but it will help further on down the road once we know all the information.
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The Eyyyee!! This is gonna be sweet..
ReplyDeleteI can be a gift from house Cannith. i think that would be flavorful. also, this is gonna be sweet. im liking this setup and its a cool way for our adventurers to be pulled together.
ReplyDeleteWell Warforged were sold all over the 5 nations, after the peace treaty you were freed. So you might have wandered the wilderness for years finally emerging as some sort berserker mercenary.
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